GAME EFFECTS

Marvel Contest of Champions
Some Characters I've worked on in the short time I worked on Contest! Each character took about 3 weeks to complete from start to finish. Two of the Three characters were original characters unique to Kabam. Everything is optimized for Mobile.



Popcorn FX
Simple Particles done on PopcornFX
Please allow GIFS to load. They are pretty big.
Click through for larger sizes.









Unity 2D Generic Library
2D hand animated flipbook library for general use. Sorry for low fps gifs, Please email me if you want to see the hi res effects without the translator.
Also, please email me if you want to see more Unity fx, I have a huge library, but they're currently under NDA.
UNREAL
Cascade (heh) demo
Waterfall particle system done for Raja Ghosh's environment.
3 systems were used to create these waterfalls.
I derived the collision at the bottom of the waterfalls with the starter steam particle system by Epic Games.
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CONCEPTS
Concepts and breakdowns of Particle systems done on Photoshop